The player can ride on an adult strider using a saddle. Baby striders not riding on an adult follow the closest adult strider.Ī player riding a strider (click to see animation). Apart from this, adult striders riding other adult striders do not spawn naturally. A baby strider on an adult strider still grows into an adult. If a zombified piglin is riding a strider, the strider pursues the player if the zombified piglin is angered.ĭue to a bug, striders that fall from a height take fall damage when landing in lava. If a strider has the Speed effect applied to it, the strider moves faster on both land and lava (though its land speed is still considerably slower). They also move slower when outside of lava. Striders outside of lava change to a dull purple color, change their expression to more of a frown, shiver, and their legs become slightly shorter. Unlike some other mobs, striders do not zombify when leaving the Nether. Unlike piglins and hoglins, striders can exist safely in the Overworld, as long as they are kept away from water and rain. They take extra damage from freezing in powder snow. They also cannot be harmed by snowfall or snowballs. However, they are not harmed when standing in a filled cauldron. Striders still take damage from rain even if they are in lava. While in water, they slowly sink while taking damage. Striders are damaged by water, rain, and splash water bottles, which deal damage by 1 per splash water bottle or half-second in water or rain, which can kill them. Upon being harmed by another mob, striders attempt to flee for a few seconds while making "retreat" noises. Unlike most mobs, striders can walk on top of lava without sinking. When an adult strider is killed by a player or tamed wolf, 1–2 / 1–3 experience is dropped. The only way to remove a saddle from a strider is to kill the strider. Striders wearing a saddle always drop the saddle upon death, regardless of if they spawn wearing it or if a player puts it on them. The maximum amount is increased by 1 per level of Looting, for a maximum of 2–8 with Looting III. in Bedrock Edition, baby striders spawn more commonly than adult striders do, including when spawned by a spawn egg.Īdult purple strider riding an adult red striderĪdult striders drop 2–5 string upon death. If a strider spawns under lava, it rises out of the lava. On Peaceful difficulty, the zombified piglin despawns immediately, leaving a saddled strider. The zombified piglin does not despawn naturally, and does not count towards the mob cap. If this happens, the strider spawns with a saddle and the zombified piglin spawns carrying a warped fungus on a stick. Zombified piglins have a 1 in 30 chance of spawning on top of a strider. A baby strider on the adult strider continues to grow although it does not dismount the adult strider once it has grown up. In Bedrock Edition striders share the animal population cap with hoglins and their spawn rate depends on biome, being impacted by the ability of other mobs to spawn at a given coordinate.įor every strider that spawns, there is a 1 in 10 chance of an additional baby strider to spawn riding on top of the previous strider. In Java Edition striders are the only passive mob in the Nether, so spawning attempts are made every 400 game ticks. Two to four striders spawn on spaces of lava that have an air block above. CPU: 11th Gen Intel(R) Core(TM) i5-11400F 2.Striders can spawn in every Nether biome. Displays: Multiple with one HP Omen with 144 hz refresh rate And fried my brain with online research to see if there was something I missed. Toggled Game Mode in Windows 11 and turned off the Xbox Game Bar as well. I have tried restarting both computer and OBS prior to streaming with no change. Drivers for my graphics card are up to date. I've also managed 3D settings in NVIDIA Control Panel in the same way toggling each setting in turn to see if this has had any effect. Troubleshooting - I've toggled 90% almost all the settings in OBS for Video and Output to see if this was an issue with refresh rate conflicts. It's consistent and no settings I have changed in OBS, Windows, NVIDIA Control Panel, or other applications has had any effect to resolve this. Issue - Every 1 to 2 seconds, whether I am actively streaming/recording or not, there is a skip in the output. I'll list some specs below and have included the most recent logs. So, this has been a recent issue after getting my new gaming rig.
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